Monday, 2 February 2015

Representation

One representation used within my trailer is that feminism as a movement rather than a concept can be very strong, and create huge changes, but with great power comes great responsibility, and power should never fall into the wrong hands. The feminists in my trailer are represented as rather trigger happy, and this has huge repercussions and consequences, making the feminists seem rather extreme and also not very intelligent or calm.

Monday, 13 October 2014

Codes and Conventions of the Horror Genre

Stereotypically, most horror films, like all films, follow a certain set of conventions throughout the genre, tailored for that genre in particular. For the horror genre, the main conventions are these:


  • Low key lighting, giving a darker effect overall and enhancing things such as shadows
  • Isolated locations for settings, this adds hugely to tension due to isolation of characters
  • A female victim, this could be for sexual objectification or also to stick with stereotypes. It is unlikely that men would be seen as the main victims.
  • A disruption of normality, creating a surreal look and unnerving the watcher as a result of this as it manipulates the concept of reality.
  • Sub-plot of a male and female relationship to create another subject in the film. This is, more often than not, created mainly for female audiences, and also adds nicely to give more of a filling to the storyline to give more depth. 
  • Defeat of monster of resolving of matter, this can help sculpt the film to create a happier ending after the whole ordeal of the issues going on during the film, usually created so the audience isn't left unhappy or unsatisfied with the film, and helps to still make the film some form of an enjoyable industry.
Although these conventions are used by many directors and creators, these conventions are often bypassed by others in the same position. From looking at this, I believe that I may break a lot of these conventions, and create something much different, which is a huge reason as to why I believe my trailer fits a more contemporary style so much more. 

Here is a very helpful source that I looked at for research:


Horror genre:codes and conventions from jwright61

Wednesday, 8 October 2014

Mise-En-Scene Idea #1 (Annie)




I finally have an outfit idea for the last character in my trailer. This girl is middle class, around the age of 14, and is interested in striking colours and teddy bears. She is relatively unstable mentally, and focuses mostly on fighting and hurting people, which gives a relatively discomforting aura to her, due to her age. This costume idea looks best as it is the most suitable, and shows that perhaps she is someone who is very in your face and full on, due to what she is wearing. I found this make-up and hair tutorial for a character also called Annie, from League of Legends this time, and I believe that this gives a strong understanding of the look I will try to create for this character.
-Disclaimer- My character name originated from the sole reason that my little sister is called Annie. The names are not similar due to the League Of Legends character. 
Here is another outfit idea that I have found very helpful, an outfit tutorial based on the Little Sister character, from my favourite video game, Bioshock.


Monday, 6 October 2014

Audience Theory in Relation to My Trailer

I believe that my trailer would be more relatable to those who are in favour of challenges to society. Researching into other products such as video games and films, as well as their target audiences has helped me to realise that in fact, many of these people want the same thing. Although, like B+K's audience uses and gratifications theory, many of these people may use my trailer and overall product for different reasons, I believe that it all comes down to one thing that my target audience will use this for, and that's escapism.

My product isn't supposed to be informative, and because of the storyline and concept, it's not necessarily relatable either. I believe that the main use for my trailer would genuinely be for escapism. I researched Blizzard games, and found that the majority of the audience use this as escapism too. I believe that this would be the same for my trailer due to the similar concepts and nature of both products. I also believe that this trailer would not be very suitable to those who believe strongly in capitalism being the way to go, as my trailer focuses heavily on the fall of the government and system, rendering any form of capitalism that once existed, useless. Overall, I believe that my trailer relates heavily to marxism for this reason. Thus a marxist reading of my trailer would see it as a challenge to society.